Blog
How the games on Arena13 are made, the maths behind them, and the stories we tell between rounds.
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Why I made a game about the 1947 Partition, and what I got wrong at firstWhy I made The Last Train Home, a free interactive story about the 1947 Partition of Punjab, and what I got wrong about its voice, names, facts and violence.
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Building a stopwatch you can't see: the maths of Blind TenHow Blind Ten works: a stopwatch that hides after 3 seconds, one point per millisecond, a daily target from a hash, and why nothing on screen may tick.
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How a daily game works: same board for everyone, a fresh leaderboard every dayHow daily games give everyone the same board without a server, why the seed can never change, and how a fresh daily leaderboard stays honest. With code.